Interlude: Echoes of Longing
Year: 2024
Tag(s): 3D Modeling, Graphic Design, Interactive Design, Motion Graphics
Software(s): Blender, Unity, Photoshop, After Effects
3D-modeled all assets, designed event postcards, and assisted in constructing the immersive exhibition space.
For those in long-distance relationships, whether romantic or platonic, the feeling of longing has always lingered despite the endless means of digital communication available.
What if video calling, for example, could do more than just virtually connect you to someone— what if it could transport you to a shared physical space? Could this version of communication truly bring us face-to-face with our loved ones?
“Interlude: Echoes of Longing” focuses on the role of synchronous communication within these relationships, showcasing its ability to both connect and create distance between individuals. Grounded in the concept of longing, we immerse participants in an interactive, animated journey centered around transportation through the simulation of a video call— one person calling from New York City and the other calling from Jakarta.
Driven by conversation and the passage of time, we highlight the effort two individuals make to bridge the physical gap between them, reflecting the underlying desire we feel to be with our loved ones. By integrating real-time communication with visual storytelling, we explore yearning through a bittersweet narrative, offering an emotionally evocative experience for individuals grappling with the challenges of separation.
Postcards designed for the exhibition
Images from the exhibition